Incidents¶
An incident is one problem on one object, built from the symptoms that keep reporting it. This section covers how incidents are created, how to read one, and how they end.
- The incident lifecycle — the four phases and the outcome, and every state an incident can be in.
- The incident list — status tabs, filters and acting on several incidents at once.
- Reading an incident — what each card on the incident page tells you, and what to look at first.
- What ARGUS detects — the three detectors, and how symptoms become incidents.
- Signals — every finding the agents reported, and why it did or did not open an incident.
- Investigation — what the AI investigation does, what it is given, and how to judge its output.
- Closing an incident — resolution, dismissal, expiry and reopening.
- Tolerations — silencing an accepted condition without ignoring the object.